Kit wp
10 ferramentas. Gerado a partir do código-fonte do plugin; não edite manualmente.
As descrições das ferramentas e dos argumentos são exibidas em inglês porque espelham o schema das ferramentas (o mesmo texto que o agente recebe em
tools/list).
Ferramentas
Legenda. risco 0 = somente leitura, 1 = operação inofensiva do editor, 2 = altera asset, 3 = apaga/substitui asset, 4 = projeto/config/build, 5 = potencialmente destrutivo (chamadas acima de
MaxAutoRiskexigem"_confirm": true). altera = roda numa transação (edit.undo reverte). requer PIE / requer mundo = recusado sem sessão PIE / sem nível aberto. requer plugin = indisponível quando o plugin está desativado. dryRun = aceita o argumentodryRun. smoke = coberto poredit.self_test.
wp.audit_hlod_assignments (risco 0, UE 5.0+, requer mundo, smoke)
Counts loaded actors assigned to each HLOD layer and flags assignments that need review.
Sem argumentos.
Retorna: actorCount, actorsWithHlodLayer, externalActorCount, layerActors, warnings.
wp.audit_spatial_actors (risco 0, UE 5.0+, requer mundo, smoke)
Reports spatial versus always-loaded actors and their named runtime-grid distribution.
Sem argumentos.
Retorna: spatiallyLoadedActorCount, alwaysLoadedActorCount, runtimeGrids, defaultGridActorCount, warnings.
wp.generate_streaming (risco 4, altera, UE 5.3+, requer mundo, smoke)
Runs World Partition streaming generation on the open world as a validation pass (the engine writes a generation log under Saved/Logs/WorldPartition), then flushes the generated cells so the editor world is unchanged.
Sem argumentos.
Retorna: partitioned, streamingEnabled, canGenerateStreaming, message.
wp.get_hlod_layer_settings (risco 0, UE 5.0+, requer mundo, smoke)
Reads one HLOD layer's public generation and runtime-grid settings.
| Argumento | Tipo | Descrição |
|---|---|---|
layer | string | obrigatório. HLOD layer asset path. |
Retorna: layer, layerType, builderClass, parentLayer, spatiallyLoaded, cellSize, loadingRange, message.
wp.get_overview (risco 0, UE 5.0+, requer mundo, smoke)
Reports World Partition implementation and loaded-actor streaming distribution without changing the level.
Sem argumentos.
Retorna: world, partitioned, streamingEnabled, streamingEnabledInEditor, partitionClass, loadedActorCount, externalActorCount, spatiallyLoadedActorCount, alwaysLoadedActorCount, runtimeGridActors, message.
wp.get_runtime_data_layer (risco 0, UE 5.3+, requer PIE, requer mundo)
Gets the PIE effective runtime state of one data layer without changing its editor configuration.
| Argumento | Tipo | Descrição |
|---|---|---|
dataLayer | string | obrigatório. Runtime data layer instance name in the PIE world. |
includeEffectiveSets | boolean | Include active and loaded effective-name sets in the reply. Padrão true. |
Retorna: dataLayer, runtime, requestedState, currentState, effectiveState, effectiveActive, effectiveLoaded, message.
wp.get_streaming (risco 0, UE 5.3+, requer mundo, smoke)
Reports runtime streaming state and whether streaming data can be regenerated.
Sem argumentos.
Retorna: partitioned, streamingEnabled, canGenerateStreaming, message.
wp.list_runtime_data_layers (risco 0, UE 5.3+, requer PIE, requer mundo, smoke)
Lists requested and effective states for all runtime and editor data-layer instances in PIE.
Sem argumentos.
Retorna: dataLayers, effectiveActive, effectiveLoaded, count.
wp.set_runtime_data_layer_state (risco 1, altera, UE 5.3+, requer PIE, requer mundo)
Changes a runtime data layer state in PIE; the change is transient and does not edit the data-layer asset.
| Argumento | Tipo | Descrição |
|---|---|---|
dataLayer | string | obrigatório. Runtime data layer instance name in the PIE world. |
state | string | obrigatório. "unloaded", "loaded", or "activated". |
recursive | boolean | Also apply the state to child data layers. Padrão false. |
Retorna: dataLayer, runtime, requestedState, currentState, effectiveState, effectiveActive, effectiveLoaded, message.
wp.set_streaming (risco 1, altera, UE 5.3+, requer mundo, smoke)
Enables or disables streaming on the open World Partition world; this changes the map setting.
| Argumento | Tipo | Descrição |
|---|---|---|
enabled | boolean | obrigatório. Enable or disable World Partition streaming for the editor world. |
Retorna: partitioned, streamingEnabled, canGenerateStreaming, message.