Kit sequencer
256 herramientas. Generado a partir del código fuente del plugin; no lo edites a mano.
Las descripciones de las herramientas y de los argumentos se muestran en inglés porque reflejan el schema de las herramientas (el mismo texto que el agente recibe en
tools/list).
Guía
The sequencer kit authors native ULevelSequence assets on Unreal Engine 4.27 through 5.8 without
optional plugins: sequence timing, bindings, tracks, typed sections, keys, markers and folders, and
the Level Sequence Actors that play them. Every time input is in seconds; replies also give the
stored frame at the sequence tick resolution, the display rate and, for keys, the display frame.
Ranges are [start, end): 0.0–2.0 lasts two seconds.
Recipe: animate an actor
sequencer.create{folder:'/Game/Cine', name:'LS_Intro', length:5, displayRate:30}.- Bind something:
sequencer.add_possessable{name:'Hero', class:'Actor'}for a level actor (thensequencer.bind_actorwith the level actor), orsequencer.add_spawnablewith a template asset.sequencer.list_bindingsreturns GUIDs and names; either works asbinding. - Create a typed section — the constructor also creates the track when the binding has none:
sequencer.add_transform_section{sequence, binding:'Hero', start:0, end:5}. The reply'ssection.indexis the index every key tool takes. - Key it:
sequencer.add_transform_key{sequence, binding:'Hero', index:0, time:0, location:{x:0,y:0,z:0}}, then again attime:2with another location androtation:{x:0,y:90,z:0}(x = pitch, y = yaw, z = roll). - Shape the curve:
sequencer.set_transform_key_interpolation{channel:'location.x', time:2, interpolation:'linear'}orsequencer.set_transform_key_tangent. - Check the result without playing:
sequencer.evaluate_transform{time:1}. - Place a player:
sequencer.spawn_sequence_actor{sequence, label:'IntroPlayer', autoPlay:true}. - Start PIE, then
sequencer.play,sequencer.jump_to_seconds,sequencer.get_playback_state{actor:'IntroPlayer'}.
Sequence, bindings, tracks (structure)
- Sequence:
create,duplicate,get,list,set_range(playback range),set_rates(display rate and tick resolution — change them before keying so rounding stays predictable). - Bindings: select by GUID or unique name.
add_possessable,add_spawnable,rename_binding,remove_binding(removes its tracks),get_binding,set_possessable_class,set_binding_parent,add_component_binding(parent must resolve to one actor); world links (RequiresWorld):bind_actor(emptybindingcreates a possessable named after the actor label),unbind_actor,list_bound_objects,find_binding_for_actor,clean_invalid_bindings,convert_to_spawnable/convert_to_possessable(move tracks, tags, folder and children to the new GUID; the source actor is kept unlessdeleteSourceActor),duplicate_binding,copy_bindings(moves bindings between sequences; possessables that do not resolve are listed inunbound),export_bindings,audit_bindings(run beforeclean_invalid_bindingsafter level changes); tags:list/add/remove/set_binding_tag(s),find_bindings_by_tag(runtime binding overrides),delete_binding_tag; spawnables: spawnable templates come from an actor class, actor Blueprint or StaticMesh (becomes a StaticMeshActor) and get a spawn track automatically;replace_spawnable_template,set_spawnable_ownership,set_spawnable_level,set_spawnable_respawn,set_spawnable_net_addressable. - Tracks:
list_tracks,get_track,add_track,remove_track, the typedadd/get/set/remove_<kind>_trackfamily (float/bool typed track tools takepropertyPathof the right type — float/bool/integer/byte/enum/color/vector, vector = double vector on UE5; get/set/ remove may omit it when the binding has one track of that kind), display name, color, mute (evaluation disabled), lock (all sections locked), sorting, folders (add_folder,move_to_folder, ... — only root tracks and root bindings go into folders,Cameras/Shotspaths; removing a folder moves its contents up). Select generic tracks bytrack(name fromlist_tracks) orkind+binding(+propertyPath); several matches returnE_CONFLICT. The camera cut track is unique and unbound. Timeline:get_timeline_settings, view/working range and playback-range lock (UE 5.3+), evaluation type, read-only, markers (add_marker, ... — selected by unique label; comments need 5.2+, lock needs 5.3+).
Sections
Generic section tools select a section by kind + binding + index: list_sections,
add_section, set_section_range, remove_section, duplicate_section, move_section,
list_section_overlaps, get_section_state, set_section_active, set_section_locked,
set_section_row, set_section_overlap_priority, set_section_pre_roll / _post_roll (frames at
tick resolution), set_section_completion_mode (keep_state, restore_state, project_default),
set_section_blend_type (absolute, additive, relative, additive_from_base, when the class
supports it).
Typed constructors own one concrete section class and create the track when it is missing:
| tool | track / section | selector |
|---|---|---|
add_transform_section | 3D transform | binding |
add_float_section | float property | binding + property (a float UPROPERTY of the bound class, e.g. CustomTimeDilation) |
add_bool_section | bool property | binding + property (e.g. bCanBeDamaged) |
add_visibility_section | visibility (bHidden) | binding |
add_enum_section | enum property (enum class) | binding + property (e.g. SpawnCollisionHandlingMethod) |
add_byte_section | byte / TEnumAsByte property | binding + property (e.g. RemoteRole) |
add_integer_section | int32 property | binding + property (e.g. InputPriority) |
add_event_section | event trigger | binding optional (empty = master event track) |
add_fade_section | fade (master) | none |
add_audio_section | audio (master) | sound, end 0 = sound length |
add_camera_cut_section | camera cut (master) | cameraBinding |
add_skeletal_animation_section | skeletal animation | binding + animation |
The property is validated against the bound class (possessable class or spawnable template) and
must be a top-level property of the exact type; a wrong type returns E_INVALID_ARG. row: -1
places the section on the first free row. Typed section editors: get_section_details (ease,
blend, channel and key counts, transform mask, fade color, sound, camera, animation, enum),
set_section_ease (seconds; negative restores automatic easing), set_fade_section_color,
set_audio_section_sound, set_camera_cut_section_camera, set_transform_section_mask,
set_skeletal_animation_section.
Keys
Each key family owns one section class and selects its section with the same fields as the
constructor (sequence, binding, property, index):
| family | tools | value |
|---|---|---|
| transform | list/add/set/remove_transform_key, set_transform_key_interpolation, set_transform_key_tangent, set_transform_channel_default, set_transform_extrapolation, evaluate_transform, reduce_transform_keys, bake_transform | location, rotation {x: pitch, y: yaw, z: roll}, scale; keyLocation/keyRotation/keyScale pick the components |
| float | list/add/set/remove_float_key, set_float_key_interpolation, set_float_key_tangent, set_float_channel_default, set_float_extrapolation, evaluate_float, reduce_float_keys | value |
| fade | same set with fade | value 0 = clear, 1 = faded |
| bool / visibility | list/add/set/remove_bool_key, set_bool_channel_default, evaluate_bool (and _visibility_ equivalents) | value true/false (visibility: true = hidden) |
| enum | list/add/set/remove_enum_key, set_enum_channel_default | entry name (AlwaysSpawn or ESpawnActorCollisionHandlingMethod::AlwaysSpawn) |
| byte / integer | list/add/set/remove_byte_key / _integer_key, set_byte_channel_default / set_integer_channel_default, evaluate_integer | integer (byte 0–255) |
| event | list/add/set/remove_event_key | time only; set_event_key moves a key to newTime |
- Key selection for single-channel families:
key(handle from any list/add reply) or, whenkeyis 0, the key at exactlytime. Handles are editor-session values: after undo, reload or a checkpoint rollback, list again. Transform tools address all channels at atime; the per-channel tools (*_interpolation,*_tangent) also takechannel:location.x/y/z,rotation.roll/pitch/yaw,scale.x/y/z,weight. add_*_keyrewrites a key already on that frame and grows the section to contain the key.- Interpolation:
cubic(auto tangents),linear,constant,user,break. Tangents are in value units per tick-resolution frame (Sequencer's storage); a different arrive/leave value sets the broken mode. Extrapolation:constant,linear,cycle,cycle_with_offset,oscillate. set_*_channel_defaultsets the value used when a channel has no keys;clear:trueremoves it.reduce_*_keysremoves keys the curve does not need withintolerance.bake_transformresamples every keyed transform channel over[start, end](whole section whenend <= start) atintervalseconds (0 = one display frame), max 20000 samples.copy_keys/paste_keys(kind= transform, float, fade, bool, visibility, enum, byte, integer, event) copy every channel of a section (optionally withinstart–end) to a session clipboard and paste into a section of the same kind so the first key lands attime(replace:truefirst removes the target keys in the pasted span). Tick-resolution differences between sequences are converted.
Level Sequence Actors and playback
spawn_sequence_actor,set_actor_sequence,set_sequence_actor_playback(auto-play, loop count, play rate, pause at end),set_binding_override(bind level actors to a sequence binding for this actor;reset:trueremoves the override),list_sequence_actors(worldeditor or pie) andremove_sequence_actoredit actors of the editor level (RequiresWorld).play,pause,stop,jump_to_seconds,get_playback_stateareRequiresPIE: the engine creates sequence players only in game worlds. Assign the sequence in the editor level first, then start PIE and address the actor by the same label.
Gotchas
- A binding name that exists twice returns
E_CONFLICT; pass the GUID. Two tracks of the same kind and property on one binding also returnE_CONFLICT. - Transform sections with channel overrides (5.x noise etc.) are rejected by the key tools.
- Event keys carry no endpoint: binding them to director Blueprint functions is done in the Sequencer UI.
- Skeletal animation play rate is not exposed (its type differs between 4.27 and 5.x).
- The playback tools are not exercised by
edit.self_testbecause no Level Sequence ships with the engine for the PIE pass; the authoring tools are.
Herramientas
Leyenda. riesgo 0 = solo lectura, 1 = operación inofensiva del editor, 2 = modifica un asset, 3 = elimina/reemplaza un asset, 4 = proyecto/configuración/build, 5 = potencialmente destructivo (las llamadas por encima de
MaxAutoRiskrequieren"_confirm": true). modifica = se ejecuta en una transacción (edit.undo la revierte). requiere PIE / requiere mundo = se rechaza sin una sesión PIE / sin un nivel abierto. requiere el plugin = no disponible cuando el plugin está desactivado. dryRun = acepta el argumentodryRun. smoke = cubierto poredit.self_test.
sequencer.add_attach_track (riesgo 2, modifica, smoke)
Adds or returns the bound 3D attach (parent-to-actor constraint) track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.add_audio_section (riesgo 2, modifica, smoke)
Adds a sound on the master audio track at start (length of the sound unless end is given).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
sound | string | obligatorio. Sound asset path (SoundWave or SoundCue), e.g. /Engine/EngineSounds/WhiteNoise. |
start | number | Inclusive start in seconds. Valor predeterminado 0.0. |
end | number | Exclusive end in seconds; 0 keeps the length of the sound. Valor predeterminado 0.0. |
row | integer | Overlap row; -1 places the section on the first free row. Valor predeterminado -1. |
Devuelve: section, details, trackCreated, message.
sequencer.add_audio_track (riesgo 2, modifica, smoke)
Adds or returns the audio track at the root (empty binding) or on a binding.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or name; empty selects/creates the root track. |
Devuelve: track, existed, message.
sequencer.add_binding_tag (riesgo 2, modifica, smoke)
Adds a tag to a binding (tags let runtime code override bindings by name).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
tag | string | obligatorio. Tag name. |
Devuelve: tags, count, message.
sequencer.add_bool_key (riesgo 2, modifica, smoke)
Adds (or rewrites) a bool property key.
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Key time in seconds. |
value | boolean | Key value (for visibility: true = hidden, matching the bHidden property). Valor predeterminado true. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.add_bool_section (riesgo 2, modifica, smoke)
Adds a bool property section (creates the bool track for that property when missing).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name (required for bound kinds; empty for master tracks). |
property | string | Property name on the bound class for property tracks, e.g. CustomTimeDilation (float), bCanBeDamaged (bool), SpawnCollisionHandlingMethod (enum), RemoteRole (byte), InputPriority (integer). |
start | number | Inclusive start in seconds. Valor predeterminado 0.0. |
end | number | obligatorio. Exclusive end in seconds. |
row | integer | Overlap row; -1 places the section on the first free row. Valor predeterminado -1. |
Devuelve: section, details, trackCreated, message.
sequencer.add_bool_track (riesgo 2, modifica, smoke)
Adds or returns the bool track animating a bool property of the binding; the property path is validated against the bound class.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.add_byte_key (riesgo 2, modifica, smoke)
Adds (or rewrites) a byte property key (0-255).
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Key time in seconds. |
value | integer | Key value (byte channels accept 0-255). Valor predeterminado 0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.add_byte_section (riesgo 2, modifica, smoke)
Adds a byte property section (uint8 or TEnumAsByte property).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name (required for bound kinds; empty for master tracks). |
property | string | Property name on the bound class for property tracks, e.g. CustomTimeDilation (float), bCanBeDamaged (bool), SpawnCollisionHandlingMethod (enum), RemoteRole (byte), InputPriority (integer). |
start | number | Inclusive start in seconds. Valor predeterminado 0.0. |
end | number | obligatorio. Exclusive end in seconds. |
row | integer | Overlap row; -1 places the section on the first free row. Valor predeterminado -1. |
Devuelve: section, details, trackCreated, message.
sequencer.add_byte_track (riesgo 2, modifica, smoke)
Adds or returns the byte track animating a uint8 / TEnumAsByte property of the binding; the property path is validated against the bound class.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.add_camera_cut_section (riesgo 2, modifica, smoke)
Adds a camera cut to the master camera cut track that activates the camera of cameraBinding.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
cameraBinding | string | obligatorio. Binding GUID or display name of the camera the cut activates. |
start | number | Inclusive start in seconds. Valor predeterminado 0.0. |
end | number | obligatorio. Exclusive end in seconds. |
Devuelve: section, details, trackCreated, message.
sequencer.add_camera_cut_track (riesgo 2, modifica, smoke)
Adds or returns the root camera cut (one per sequence) track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.add_camera_shake_track (riesgo 2, modifica, smoke)
Adds or returns the bound camera shake track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.add_color_track (riesgo 2, modifica, smoke)
Adds or returns the color track animating a FLinearColor or FColor property of the binding; the property path is validated against the bound class.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.add_component_binding (riesgo 2, modifica, requiere mundo, smoke)
Adds a child possessable bound to a component of the actor its parent possessable resolves to.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Parent possessable GUID or name; it must resolve to an actor in the editor world. |
component | string | obligatorio. Component object name on that actor, e.g. StaticMeshComponent0 (see actor.get_components). |
name | string | Display name of the new binding. Empty uses the component name. |
Devuelve: binding, changedActors, message.
sequencer.add_enum_key (riesgo 2, modifica, smoke)
Adds (or rewrites) an enum property key by entry name.
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Key time in seconds. |
value | string | obligatorio. Enum entry name, short (AlwaysSpawn) or qualified (ESpawnActorCollisionHandlingMethod::AlwaysSpawn). |
Devuelve: section, channels, keys, count, affected, message.
sequencer.add_enum_section (riesgo 2, modifica, smoke)
Adds an enum property section; the property must be an enum class (FEnumProperty) of the bound class.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name (required for bound kinds; empty for master tracks). |
property | string | Property name on the bound class for property tracks, e.g. CustomTimeDilation (float), bCanBeDamaged (bool), SpawnCollisionHandlingMethod (enum), RemoteRole (byte), InputPriority (integer). |
start | number | Inclusive start in seconds. Valor predeterminado 0.0. |
end | number | obligatorio. Exclusive end in seconds. |
row | integer | Overlap row; -1 places the section on the first free row. Valor predeterminado -1. |
Devuelve: section, details, trackCreated, message.
sequencer.add_enum_track (riesgo 2, modifica, smoke)
Adds or returns the enum track animating a enum-class property of the binding; the property path is validated against the bound class.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.add_event_key (riesgo 2, modifica, smoke)
Adds a trigger key to an event section (existing key at that frame is kept).
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Time in seconds (rounded to the sequence tick resolution). |
Devuelve: section, channels, keys, count, affected, message.
sequencer.add_event_section (riesgo 2, modifica, smoke)
Adds an event trigger section to the master event track (binding empty) or to the binding's event track, creating the track when missing.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name (required for bound kinds; empty for master tracks). |
property | string | Property name on the bound class for property tracks, e.g. CustomTimeDilation (float), bCanBeDamaged (bool), SpawnCollisionHandlingMethod (enum), RemoteRole (byte), InputPriority (integer). |
start | number | Inclusive start in seconds. Valor predeterminado 0.0. |
end | number | obligatorio. Exclusive end in seconds. |
row | integer | Overlap row; -1 places the section on the first free row. Valor predeterminado -1. |
Devuelve: section, details, trackCreated, message.
sequencer.add_event_track (riesgo 2, modifica, smoke)
Adds or returns the event track at the root (empty binding) or on a binding.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or name; empty selects/creates the root track. |
Devuelve: track, existed, message.
sequencer.add_fade_key (riesgo 2, modifica, smoke)
Adds (or rewrites) a fade amount key (0 = clear, 1 = fully faded).
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Key time in seconds. |
value | number | Key value. Valor predeterminado 0.0. |
interpolation | string | Interpolation: cubic (auto tangents), linear, constant, user or break. Valor predeterminado TEXT("cubic"). |
Devuelve: section, channels, keys, count, affected, message.
sequencer.add_fade_section (riesgo 2, modifica, smoke)
Adds a fade section to the master fade track (creating the track when missing).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name (required for bound kinds; empty for master tracks). |
property | string | Property name on the bound class for property tracks, e.g. CustomTimeDilation (float), bCanBeDamaged (bool), SpawnCollisionHandlingMethod (enum), RemoteRole (byte), InputPriority (integer). |
start | number | Inclusive start in seconds. Valor predeterminado 0.0. |
end | number | obligatorio. Exclusive end in seconds. |
row | integer | Overlap row; -1 places the section on the first free row. Valor predeterminado -1. |
Devuelve: section, details, trackCreated, message.
sequencer.add_fade_track (riesgo 2, modifica, smoke)
Adds or returns the root fade track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.add_float_key (riesgo 2, modifica, smoke)
Adds (or rewrites) a float property key at one time.
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Key time in seconds. |
value | number | Key value. Valor predeterminado 0.0. |
interpolation | string | Interpolation: cubic (auto tangents), linear, constant, user or break. Valor predeterminado TEXT("cubic"). |
Devuelve: section, channels, keys, count, affected, message.
sequencer.add_float_section (riesgo 2, modifica, smoke)
Adds a float property section (creates the float track for that property when missing; the property must be a float of the bound class).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name (required for bound kinds; empty for master tracks). |
property | string | Property name on the bound class for property tracks, e.g. CustomTimeDilation (float), bCanBeDamaged (bool), SpawnCollisionHandlingMethod (enum), RemoteRole (byte), InputPriority (integer). |
start | number | Inclusive start in seconds. Valor predeterminado 0.0. |
end | number | obligatorio. Exclusive end in seconds. |
row | integer | Overlap row; -1 places the section on the first free row. Valor predeterminado -1. |
Devuelve: section, details, trackCreated, message.
sequencer.add_float_track (riesgo 2, modifica, smoke)
Adds or returns the float track animating a float property of the binding; the property path is validated against the bound class.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.add_folder (riesgo 2, modifica, smoke)
Adds a folder at the root or under a parent folder.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
name | string | obligatorio. New folder name (no slashes). |
parent | string | Parent folder path; empty creates a root folder. |
Devuelve: folders, count, message.
sequencer.add_integer_key (riesgo 2, modifica, smoke)
Adds (or rewrites) an integer property key.
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Key time in seconds. |
value | integer | Key value (byte channels accept 0-255). Valor predeterminado 0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.add_integer_section (riesgo 2, modifica, smoke)
Adds an integer property section (int32 property).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name (required for bound kinds; empty for master tracks). |
property | string | Property name on the bound class for property tracks, e.g. CustomTimeDilation (float), bCanBeDamaged (bool), SpawnCollisionHandlingMethod (enum), RemoteRole (byte), InputPriority (integer). |
start | number | Inclusive start in seconds. Valor predeterminado 0.0. |
end | number | obligatorio. Exclusive end in seconds. |
row | integer | Overlap row; -1 places the section on the first free row. Valor predeterminado -1. |
Devuelve: section, details, trackCreated, message.
sequencer.add_integer_track (riesgo 2, modifica, smoke)
Adds or returns the integer track animating a int32 property of the binding; the property path is validated against the bound class.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.add_level_visibility_track (riesgo 2, modifica, smoke)
Adds or returns the root level visibility (streaming level show/hide) track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.add_marker (riesgo 2, modifica, smoke)
Adds a marked frame at a time in seconds with a unique label.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
time | number | obligatorio. Marker time in seconds. |
label | string | obligatorio. Unique marker label (markers are selected by label). |
comment | string | Free comment (UE 5.2+; rejected on older engines when non-empty). |
customColor | boolean | True applies color; false keeps the Sequencer default marker color. Valor predeterminado false. |
color | UeaSequencerTrackColor | Marker color (linear 0..1) used when customColor is true. |
determinismFence | boolean | Evaluation never crosses this frame in a single step (determinism fence). Valor predeterminado false. |
Devuelve: markers, count, shownGlobally, locked, message.
sequencer.add_path_track (riesgo 2, modifica, smoke)
Adds or returns the bound 3D path (follow a spline) track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.add_play_rate_track (riesgo 2, modifica, smoke)
Adds or returns the root play rate (time dilation) track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.add_possessable (riesgo 2, modifica, smoke)
Adds a sequence-local possessable class declaration (bind it to a level actor with sequencer.bind_actor).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
name | string | obligatorio. Display name for the binding. |
class | string | obligatorio. Class path or short class name, such as Actor or CineCameraActor. |
Devuelve: bindings, count, message.
sequencer.add_section (riesgo 2, modifica, smoke)
Adds a default section to the selected track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
kind | string | obligatorio. Track kind: transform, audio, fade, camera_cut or cinematic_shot. |
binding | string | Binding GUID or name for a bound track. |
index | integer | Zero-based section index in the selected track. Valor predeterminado 0. |
Devuelve: sections, count, message.
sequencer.add_shot_track (riesgo 2, modifica, smoke)
Adds or returns the root cinematic shot track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.add_skeletal_animation_section (riesgo 2, modifica)
Adds an animation section (AnimSequence or montage) to the binding's skeletal animation track, creating the track when missing.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name of the skeletal mesh actor or component. |
animation | string | obligatorio. Animation sequence or montage asset path. |
start | number | Inclusive start in seconds. Valor predeterminado 0.0. |
row | integer | Overlap row; -1 places the section on the first free row. Valor predeterminado -1. |
Devuelve: section, details, trackCreated, message.
sequencer.add_skeletal_animation_track (riesgo 2, modifica, smoke)
Adds or returns the bound skeletal animation track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.add_spawn_track (riesgo 2, modifica, smoke)
Adds or returns the bound spawn (controls when a spawnable exists; spawnables only) track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.add_spawnable (riesgo 2, modifica, smoke)
Adds a spawnable whose actor template is built from an actor class, actor Blueprint or StaticMesh asset; also adds its spawn track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
name | string | obligatorio. Display name for the binding. |
template | string | obligatorio. Asset or object path used as the spawnable object template. |
Devuelve: bindings, count, message.
sequencer.add_sub_track (riesgo 2, modifica, smoke)
Adds or returns the root subsequence track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.add_track (riesgo 2, modifica, smoke)
Adds or returns a transform (bound), audio, fade, camera-cut or cinematic-shot (root) track. Other kinds have typed add_
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
kind | string | obligatorio. Track kind: transform, audio, fade, camera_cut or cinematic_shot. |
binding | string | Binding GUID or name for transform tracks. Empty creates a master track. |
Devuelve: tracks, count, message.
sequencer.add_transform_key (riesgo 2, modifica, smoke)
Keys location, rotation ({x: pitch, y: yaw, z: roll}) and/or scale at one time; existing keys at that frame are rewritten. The section grows to contain the key.
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Key time in seconds. |
location | {x,y,z} | Location in centimeters. |
rotation | {x,y,z} | Rotation in degrees as {x: pitch, y: yaw, z: roll}. |
scale | {x,y,z} | Scale factors. Valor predeterminado FUeaVec3(1.0, 1.0, 1.0). |
keyLocation | boolean | Write the three location channels. Valor predeterminado true. |
keyRotation | boolean | Write the three rotation channels. Valor predeterminado true. |
keyScale | boolean | Write the three scale channels. Valor predeterminado true. |
interpolation | string | Interpolation: cubic (auto tangents), linear, constant, user or break. Valor predeterminado TEXT("cubic"). |
Devuelve: section, channels, keys, count, affected, message.
sequencer.add_transform_section (riesgo 2, modifica, smoke)
Adds a 3D transform section to the binding's transform track (creating the track when missing). Returns the section with its index.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name (required for bound kinds; empty for master tracks). |
property | string | Property name on the bound class for property tracks, e.g. CustomTimeDilation (float), bCanBeDamaged (bool), SpawnCollisionHandlingMethod (enum), RemoteRole (byte), InputPriority (integer). |
start | number | Inclusive start in seconds. Valor predeterminado 0.0. |
end | number | obligatorio. Exclusive end in seconds. |
row | integer | Overlap row; -1 places the section on the first free row. Valor predeterminado -1. |
Devuelve: section, details, trackCreated, message.
sequencer.add_transform_track (riesgo 2, modifica, smoke)
Adds or returns the bound 3D transform track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.add_vector_track (riesgo 2, modifica, smoke)
Adds or returns the vector track animating a FVector, FVector2D or FVector4 property (double-precision vector track on UE5) of the binding; the property path is validated against the bound class.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.add_visibility_key (riesgo 2, modifica, smoke)
Adds (or rewrites) a visibility key (value true = hidden).
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Key time in seconds. |
value | boolean | Key value (for visibility: true = hidden, matching the bHidden property). Valor predeterminado true. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.add_visibility_section (riesgo 2, modifica, smoke)
Adds a visibility section (bHidden) to the binding's visibility track (creating the track when missing).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name (required for bound kinds; empty for master tracks). |
property | string | Property name on the bound class for property tracks, e.g. CustomTimeDilation (float), bCanBeDamaged (bool), SpawnCollisionHandlingMethod (enum), RemoteRole (byte), InputPriority (integer). |
start | number | Inclusive start in seconds. Valor predeterminado 0.0. |
end | number | obligatorio. Exclusive end in seconds. |
row | integer | Overlap row; -1 places the section on the first free row. Valor predeterminado -1. |
Devuelve: section, details, trackCreated, message.
sequencer.add_visibility_track (riesgo 2, modifica, smoke)
Adds or returns the bound visibility (bHidden on actors, bHiddenInGame on components) track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.audit_bindings (riesgo 0, requiere mundo, smoke)
Audits bindings: unresolved or partially resolved possessables, missing/invalid templates, missing parents, duplicate names, orphan or empty bindings.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: bindings, issues, issueCount, message.
sequencer.bake_transform (riesgo 2, modifica, smoke)
Resamples every keyed transform channel over a time range into evenly spaced keys (default: one key per display frame over the section range).
| Argumento | Tipo | Descripción |
|---|---|---|
start | number | Bake start in seconds. When end <= start the whole section range is baked. Valor predeterminado 0.0. |
end | number | Bake end in seconds (inclusive sample). Valor predeterminado 0.0. |
interval | number | Sample spacing in seconds; 0 uses one display-rate frame. Valor predeterminado 0.0. |
interpolation | string | Interpolation of the baked keys: linear, constant or cubic. Valor predeterminado TEXT("linear"). |
Devuelve: section, channels, keys, count, affected, message.
sequencer.bind_actor (riesgo 2, modifica, requiere mundo, smoke)
Binds a level actor to a possessable (replacing or adding to its objects); an empty binding creates a new possessable for the actor.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
actor | string | obligatorio. Level actor label or name (or class: |
binding | string | Possessable GUID or name to bind. Empty creates a new possessable named after the actor label. |
replace | boolean | True replaces every object currently bound to the possessable; false adds the actor to them. Valor predeterminado true. |
Devuelve: binding, changedActors, message.
sequencer.clean_invalid_bindings (riesgo 2, modifica, requiere mundo, smoke)
Drops binding references that no longer resolve in the editor world, for every possessable.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: bindings, issues, issueCount, message.
sequencer.clear_markers (riesgo 3, modifica, destructivo, smoke)
Removes every marker of the sequence.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: markers, count, shownGlobally, locked, message.
sequencer.convert_to_possessable (riesgo 2, modifica, requiere mundo, smoke)
Converts a spawnable into a possessable by spawning its template into the editor level (labelled with the binding name); tracks, tags, folder and children move over.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
deleteSourceActor | boolean | convert_to_spawnable only: destroy the level actor the possessable was bound to. Valor predeterminado false. |
Devuelve: binding, changedActors, message.
sequencer.convert_to_spawnable (riesgo 2, modifica, requiere mundo, smoke)
Converts a possessable into a spawnable using its bound actor as template; tracks, tags, folder and child bindings move to the new GUID.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
deleteSourceActor | boolean | convert_to_spawnable only: destroy the level actor the possessable was bound to. Valor predeterminado false. |
Devuelve: binding, changedActors, message.
sequencer.copy_bindings (riesgo 2, modifica, requiere mundo, smoke)
Imports bindings from another Level Sequence: declarations, tracks, tags, spawnable templates and possessable actor references (new GUIDs).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Source Level Sequence asset path. |
target | string | obligatorio. Target Level Sequence asset path (must differ from the source). |
bindings | array of string | Binding GUIDs or names to copy. Empty copies every root binding (children follow their parents). |
Devuelve: created, count, tracks, unbound, message.
sequencer.copy_keys (riesgo 0, smoke)
Copies the keys of one typed section (all channels, optional time range) to the editor-session key clipboard.
| Argumento | Tipo | Descripción |
|---|---|---|
kind | string | obligatorio. Section kind: transform, float, bool, visibility, enum, byte, integer, event or fade. |
start | number | Copy start in seconds. When end <= start every key is copied. Valor predeterminado 0.0. |
end | number | Copy end in seconds (inclusive). Valor predeterminado 0.0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.create (riesgo 2, modifica, smoke)
Creates a Level Sequence with a playback range in seconds and display rate in frames per second.
| Argumento | Tipo | Descripción |
|---|---|---|
folder | string | obligatorio. Destination content folder under /Game. |
name | string | obligatorio. Bare Level Sequence asset name. |
length | number | Initial playback length in seconds. Valor predeterminado 5.0. |
displayRate | number | Editor display rate in frames per second. Valor predeterminado 30.0. |
Devuelve: sequence, message.
sequencer.delete_binding_tag (riesgo 3, modifica, destructivo, smoke)
Deletes a tag from every binding and forgets it.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
tag | string | obligatorio. Tag name. |
Devuelve: tags, count, message.
sequencer.duplicate (riesgo 2, modifica, smoke)
Duplicates a Level Sequence asset (bindings, tracks, markers and settings) to a new name.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Source Level Sequence asset path. |
name | string | obligatorio. Bare name of the copy. |
folder | string | Destination folder under /Game; empty uses the source folder. |
Devuelve: sequence, message.
sequencer.duplicate_binding (riesgo 2, modifica, requiere mundo, smoke)
Duplicates a binding with copies of its tracks (spawnables get a copied template; possessables are bound to the same objects).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Source binding GUID or name. |
name | string | obligatorio. Display name of the copy. |
Devuelve: binding, changedActors, message.
sequencer.duplicate_section (riesgo 2, modifica, smoke)
Duplicates one native section, preserving its class and authored data.
| Argumento | Tipo | Descripción |
|---|---|---|
start | number | obligatorio. New inclusive start time in seconds. |
row | integer | New zero-based row; negative retains source row. Valor predeterminado -1. |
Devuelve: sections, count, message.
sequencer.evaluate_bool (riesgo 0, smoke)
Evaluates a bool property section at one time.
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Time in seconds (rounded to the sequence tick resolution). |
Devuelve: section, time, frame, values, message.
sequencer.evaluate_fade (riesgo 0, smoke)
Evaluates the fade amount at one time.
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Time in seconds (rounded to the sequence tick resolution). |
Devuelve: section, time, frame, values, message.
sequencer.evaluate_float (riesgo 0, smoke)
Evaluates a float property section at one time.
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Time in seconds (rounded to the sequence tick resolution). |
Devuelve: section, time, frame, values, message.
sequencer.evaluate_integer (riesgo 0, smoke)
Evaluates an integer property section at one time.
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Time in seconds (rounded to the sequence tick resolution). |
Devuelve: section, time, frame, values, message.
sequencer.evaluate_transform (riesgo 0, smoke)
Evaluates location, rotation, scale and weight of a transform section at one time.
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Time in seconds (rounded to the sequence tick resolution). |
Devuelve: section, time, frame, values, message.
sequencer.evaluate_visibility (riesgo 0, smoke)
Evaluates a visibility section at one time (true = hidden).
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Time in seconds (rounded to the sequence tick resolution). |
Devuelve: section, time, frame, values, message.
sequencer.export_bindings (riesgo 0, requiere mundo, smoke)
Exports every binding with class, parent, tags, tracks, folder, spawnable settings and resolved objects (the read side of copy_bindings).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: sequence, bindings, count.
sequencer.find_binding_for_actor (riesgo 0, requiere mundo, smoke)
Finds the possessable that resolves to a level actor.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
actor | string | obligatorio. Level actor label or name in the editor world. |
Devuelve: binding, changedActors, message.
sequencer.find_bindings_by_tag (riesgo 0, smoke)
Lists the bindings carrying a tag.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
tag | string | obligatorio. Tag name. |
Devuelve: tags, count, message.
sequencer.get (riesgo 0, smoke)
Gets timing and native binding/track counts for one Level Sequence.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: sequence, message.
sequencer.get_attach_track (riesgo 0, smoke)
Gets the bound 3D attach (parent-to-actor constraint) track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.get_audio_track (riesgo 0, smoke)
Gets the root or bound audio track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or name; empty selects/creates the root track. |
Devuelve: track, existed, message.
sequencer.get_binding (riesgo 0, requiere mundo, smoke)
Gets one binding: type, class, parent/children, tags, tracks, folder, spawnable settings and the objects it resolves to in the editor world.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: binding, changedActors, message.
sequencer.get_bool_track (riesgo 0, smoke)
Gets the bool property track of a binding (propertyPath optional when there is only one).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.get_byte_track (riesgo 0, smoke)
Gets the byte property track of a binding (propertyPath optional when there is only one).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.get_camera_cut_track (riesgo 0, smoke)
Gets the root camera cut (one per sequence) track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.get_camera_shake_track (riesgo 0, smoke)
Gets the bound camera shake track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.get_color_track (riesgo 0, smoke)
Gets the color property track of a binding (propertyPath optional when there is only one).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.get_enum_track (riesgo 0, smoke)
Gets the enum property track of a binding (propertyPath optional when there is only one).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.get_event_track (riesgo 0, smoke)
Gets the root or bound event track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or name; empty selects/creates the root track. |
Devuelve: track, existed, message.
sequencer.get_fade_track (riesgo 0, smoke)
Gets the root fade track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.get_float_track (riesgo 0, smoke)
Gets the float property track of a binding (propertyPath optional when there is only one).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.get_integer_track (riesgo 0, smoke)
Gets the integer property track of a binding (propertyPath optional when there is only one).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.get_level_visibility_track (riesgo 0, smoke)
Gets the root level visibility (streaming level show/hide) track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.get_path_track (riesgo 0, smoke)
Gets the bound 3D path (follow a spline) track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.get_play_rate_track (riesgo 0, smoke)
Gets the root play rate (time dilation) track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.get_playback_state (riesgo 0, requiere PIE)
Reports playing/paused state, current time, duration and rate of a PIE sequence player.
| Argumento | Tipo | Descripción |
|---|---|---|
actor | string | obligatorio. Label or object name of the Level Sequence Actor. |
Devuelve: actor, sequence, playing, paused, time, frame, displayRate, duration, playRate, message.
sequencer.get_section_details (riesgo 0, smoke)
Returns the class-specific state of a typed section: ease, blend, channels/keys, transform mask, fade color, sound, camera binding, animation or enum.
| Argumento | Tipo | Descripción |
|---|---|---|
kind | string | obligatorio. Section kind: transform, float, bool, visibility, enum, byte, integer, event, fade, audio, camera_cut or skeletal_animation. |
Devuelve: section, details, trackCreated, message.
sequencer.get_section_state (riesgo 0, smoke)
Gets active, row, priority and pre/post-roll state for one section.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
kind | string | obligatorio. Track kind: transform, audio, fade, camera_cut or cinematic_shot. |
binding | string | Binding GUID or name for a bound track. |
index | integer | Zero-based section index in the selected track. Valor predeterminado 0. |
Devuelve: section, message.
sequencer.get_shot_track (riesgo 0, smoke)
Gets the root cinematic shot track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.get_skeletal_animation_track (riesgo 0, smoke)
Gets the bound skeletal animation track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.get_spawn_track (riesgo 0, smoke)
Gets the bound spawn (controls when a spawnable exists; spawnables only) track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.get_sub_track (riesgo 0, smoke)
Gets the root subsequence track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.get_timeline_settings (riesgo 0, smoke)
Gets working, view, locking and evaluation settings for a Level Sequence.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: timeline, message.
sequencer.get_track (riesgo 0, smoke)
Gets one track: display name, property binding, color, mute/lock state, rows, sorting order and folder.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
track | string | Track object name from sequencer.list_tracks. Leave empty to select by kind. |
kind | string | Track kind (transform, float, bool, visibility, audio, event, camera_cut, ...). Used when track is empty. |
binding | string | Binding GUID or name for bound tracks; empty selects a root track. |
propertyPath | string | Property path for property tracks when the binding has several of the same kind. |
Devuelve: track, message.
sequencer.get_transform_track (riesgo 0, smoke)
Gets the bound 3D transform track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.get_vector_track (riesgo 0, smoke)
Gets the vector property track of a binding (propertyPath optional when there is only one).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.get_visibility_track (riesgo 0, smoke)
Gets the bound visibility (bHidden on actors, bHiddenInGame on components) track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.jump_to_seconds (riesgo 0, requiere PIE)
Jumps the PIE player to a time in seconds without triggering events in between.
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Target time in seconds from the playback start. |
Devuelve: actor, sequence, playing, paused, time, frame, displayRate, duration, playRate, message.
sequencer.list (riesgo 0, smoke)
Lists Level Sequence assets under a content folder.
| Argumento | Tipo | Descripción |
|---|---|---|
folder | string | Content folder to search. Valor predeterminado TEXT("/Game"). |
limit | integer | Maximum sequences returned. Valor predeterminado 100. |
Devuelve: sequences, count.
sequencer.list_binding_tags (riesgo 0, smoke)
Lists every binding tag of the sequence with the bindings it groups.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: tags, count, message.
sequencer.list_bindings (riesgo 0, smoke)
Lists sequence possessables and spawnables with stable GUID selectors.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: bindings, count, message.
sequencer.list_bool_keys (riesgo 0, smoke)
Lists the keys and default of a bool property section.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name that owns the track. Empty selects a master track (fade, audio, camera cut, master event track). |
property | string | Property path of property tracks (float, bool, enum, byte, integer), e.g. CustomTimeDilation. Ignored by transform, visibility, event and fade. |
index | integer | Zero-based section index in the selected track. Valor predeterminado 0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.list_bound_objects (riesgo 0, requiere mundo, smoke)
Lists the objects a binding resolves to in the editor world (children resolve inside their parent's object).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: guid, binding, objects, count.
sequencer.list_byte_keys (riesgo 0, smoke)
Lists the keys of a byte property section (entry names when the byte carries an enum).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name that owns the track. Empty selects a master track (fade, audio, camera cut, master event track). |
property | string | Property path of property tracks (float, bool, enum, byte, integer), e.g. CustomTimeDilation. Ignored by transform, visibility, event and fade. |
index | integer | Zero-based section index in the selected track. Valor predeterminado 0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.list_enum_keys (riesgo 0, smoke)
Lists the keys of an enum property section with entry names.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name that owns the track. Empty selects a master track (fade, audio, camera cut, master event track). |
property | string | Property path of property tracks (float, bool, enum, byte, integer), e.g. CustomTimeDilation. Ignored by transform, visibility, event and fade. |
index | integer | Zero-based section index in the selected track. Valor predeterminado 0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.list_event_keys (riesgo 0, smoke)
Lists the trigger keys of an event section (binding empty = master event track). Endpoint assignment needs the Sequencer director Blueprint and is not exposed.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name that owns the track. Empty selects a master track (fade, audio, camera cut, master event track). |
property | string | Property path of property tracks (float, bool, enum, byte, integer), e.g. CustomTimeDilation. Ignored by transform, visibility, event and fade. |
index | integer | Zero-based section index in the selected track. Valor predeterminado 0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.list_fade_keys (riesgo 0, smoke)
Lists the fade amount keys (0 = clear, 1 = fully faded) of a fade section.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name that owns the track. Empty selects a master track (fade, audio, camera cut, master event track). |
property | string | Property path of property tracks (float, bool, enum, byte, integer), e.g. CustomTimeDilation. Ignored by transform, visibility, event and fade. |
index | integer | Zero-based section index in the selected track. Valor predeterminado 0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.list_float_keys (riesgo 0, smoke)
Lists the keys, default and extrapolation of a float property section.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name that owns the track. Empty selects a master track (fade, audio, camera cut, master event track). |
property | string | Property path of property tracks (float, bool, enum, byte, integer), e.g. CustomTimeDilation. Ignored by transform, visibility, event and fade. |
index | integer | Zero-based section index in the selected track. Valor predeterminado 0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.list_folders (riesgo 0, smoke)
Lists every folder (depth-first) with path, color, bindings, root tracks and child folders.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: folders, count, message.
sequencer.list_integer_keys (riesgo 0, smoke)
Lists the keys and default of an integer property section.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name that owns the track. Empty selects a master track (fade, audio, camera cut, master event track). |
property | string | Property path of property tracks (float, bool, enum, byte, integer), e.g. CustomTimeDilation. Ignored by transform, visibility, event and fade. |
index | integer | Zero-based section index in the selected track. Valor predeterminado 0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.list_markers (riesgo 0, smoke)
Lists marked frames with label, time (seconds, tick frame, display frame), comment, color and fence flag.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: markers, count, shownGlobally, locked, message.
sequencer.list_section_overlaps (riesgo 0, smoke)
Lists sections that overlap the selected section on its row.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
kind | string | obligatorio. Track kind: transform, audio, fade, camera_cut or cinematic_shot. |
binding | string | Binding GUID or name for a bound track. |
index | integer | Zero-based section index in the selected track. Valor predeterminado 0. |
Devuelve: sections, count, message.
sequencer.list_sections (riesgo 0, smoke)
Lists default sections and their exclusive ranges in seconds.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
kind | string | obligatorio. Track kind: transform, audio, fade, camera_cut or cinematic_shot. |
binding | string | Binding GUID or name for a bound track. |
index | integer | Zero-based section index in the selected track. Valor predeterminado 0. |
Devuelve: sections, count, message.
sequencer.list_sequence_actors (riesgo 0, requiere mundo, smoke)
Lists the Level Sequence Actors of the editor level or of the PIE world with their sequence and settings.
| Argumento | Tipo | Descripción |
|---|---|---|
world | string | editor (the edited level) or pie (the running PIE world). Valor predeterminado TEXT("editor"). |
Devuelve: world, actors, count.
sequencer.list_tracks (riesgo 0, smoke)
Lists all bound, root and camera-cut tracks with object name, kind, class, binding and section count.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: tracks, count, message.
sequencer.list_transform_keys (riesgo 0, smoke)
Lists the ten channels (location.x/y/z, rotation.roll/pitch/yaw, scale.x/y/z, weight) and every key of a 3D transform section.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name that owns the track. Empty selects a master track (fade, audio, camera cut, master event track). |
property | string | Property path of property tracks (float, bool, enum, byte, integer), e.g. CustomTimeDilation. Ignored by transform, visibility, event and fade. |
index | integer | Zero-based section index in the selected track. Valor predeterminado 0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.list_visibility_keys (riesgo 0, smoke)
Lists the keys of a visibility section (value true = hidden, the bHidden property).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or display name that owns the track. Empty selects a master track (fade, audio, camera cut, master event track). |
property | string | Property path of property tracks (float, bool, enum, byte, integer), e.g. CustomTimeDilation. Ignored by transform, visibility, event and fade. |
index | integer | Zero-based section index in the selected track. Valor predeterminado 0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.move_folder (riesgo 2, modifica, smoke)
Moves a folder under another folder, or to the root with an empty parent.
| Argumento | Tipo | Descripción |
|---|---|---|
parent | string | New parent folder path; empty moves the folder to the root. |
Devuelve: folders, count, message.
sequencer.move_section (riesgo 2, modifica, smoke)
Moves one section without changing its duration.
| Argumento | Tipo | Descripción |
|---|---|---|
start | number | obligatorio. New inclusive start time in seconds. |
row | integer | New zero-based row; negative retains source row. Valor predeterminado -1. |
Devuelve: sections, count, message.
sequencer.move_to_folder (riesgo 2, modifica, smoke)
Files a binding or a root track into a folder (removing it from any other folder).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
folder | string | Destination folder path (move_to_folder only). |
binding | string | Binding GUID or name to move. Leave empty when track is set. |
track | string | Root track object name (from list_tracks) to move. Leave empty when binding is set. |
Devuelve: folders, count, message.
sequencer.move_track (riesgo 2, modifica, smoke)
Moves a bound track (with its sections) to another binding.
| Argumento | Tipo | Descripción |
|---|---|---|
toBinding | string | obligatorio. Destination binding GUID or name (bound tracks move between bindings). |
Devuelve: track, message.
sequencer.paste_keys (riesgo 2, modifica, smoke)
Pastes the key clipboard into a section of the same kind so the first copied key lands at time.
| Argumento | Tipo | Descripción |
|---|---|---|
kind | string | obligatorio. Section kind; must equal the kind of the copied section. |
time | number | Time in seconds where the first copied key lands. Valor predeterminado 0.0. |
replace | boolean | Remove the target keys inside the pasted time span first. Valor predeterminado false. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.pause (riesgo 0, requiere PIE)
Pauses playback at the current time in the PIE world.
| Argumento | Tipo | Descripción |
|---|---|---|
actor | string | obligatorio. Label or object name of the Level Sequence Actor. |
Devuelve: actor, sequence, playing, paused, time, frame, displayRate, duration, playRate, message.
sequencer.play (riesgo 0, requiere PIE)
Starts (or resumes) playback of a Level Sequence Actor in the PIE world.
| Argumento | Tipo | Descripción |
|---|---|---|
actor | string | obligatorio. Label or object name of the Level Sequence Actor. |
Devuelve: actor, sequence, playing, paused, time, frame, displayRate, duration, playRate, message.
sequencer.reduce_fade_keys (riesgo 2, modifica, smoke)
Removes redundant fade keys within tolerance.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | string | Transform channel name; empty reduces all ten transform channels. Ignored by float and fade tools. |
tolerance | number | Maximum value error allowed when a key is removed. Valor predeterminado 0.001. |
autoSetInterpolation | boolean | Let the optimizer pick linear/constant interpolation for the remaining keys. Valor predeterminado false. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.reduce_float_keys (riesgo 2, modifica, smoke)
Removes redundant float property keys within tolerance.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | string | Transform channel name; empty reduces all ten transform channels. Ignored by float and fade tools. |
tolerance | number | Maximum value error allowed when a key is removed. Valor predeterminado 0.001. |
autoSetInterpolation | boolean | Let the optimizer pick linear/constant interpolation for the remaining keys. Valor predeterminado false. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.reduce_transform_keys (riesgo 2, modifica, smoke)
Removes redundant keys (within tolerance) from one or all transform channels.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | string | Transform channel name; empty reduces all ten transform channels. Ignored by float and fade tools. |
tolerance | number | Maximum value error allowed when a key is removed. Valor predeterminado 0.001. |
autoSetInterpolation | boolean | Let the optimizer pick linear/constant interpolation for the remaining keys. Valor predeterminado false. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.remove_attach_track (riesgo 3, modifica, destructivo, smoke)
Removes the bound 3D attach (parent-to-actor constraint) track with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.remove_audio_track (riesgo 3, modifica, destructivo, smoke)
Removes the root or bound audio track with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or name; empty selects/creates the root track. |
Devuelve: track, existed, message.
sequencer.remove_binding (riesgo 3, modifica, destructivo, smoke)
Removes a binding and its attached tracks; child possessables become root bindings.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: bindings, count, message.
sequencer.remove_binding_tag (riesgo 2, modifica, smoke)
Removes one tag from a binding; the tag stays declared for other bindings.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
tag | string | obligatorio. Tag name. |
Devuelve: tags, count, message.
sequencer.remove_bool_key (riesgo 3, modifica, destructivo, smoke)
Removes one bool property key.
| Argumento | Tipo | Descripción |
|---|---|---|
key | integer | Key handle from a list/add reply (valid for the editor session until undo or reload). 0 selects the key at time instead. Valor predeterminado 0. |
time | number | Time of the key in seconds, used when key is 0 (rounded to the sequence tick resolution). Valor predeterminado 0.0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.remove_bool_track (riesgo 3, modifica, destructivo, smoke)
Removes the bool property track of a binding with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.remove_byte_key (riesgo 3, modifica, destructivo, smoke)
Removes one byte property key.
| Argumento | Tipo | Descripción |
|---|---|---|
key | integer | Key handle from a list/add reply (valid for the editor session until undo or reload). 0 selects the key at time instead. Valor predeterminado 0. |
time | number | Time of the key in seconds, used when key is 0 (rounded to the sequence tick resolution). Valor predeterminado 0.0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.remove_byte_track (riesgo 3, modifica, destructivo, smoke)
Removes the byte property track of a binding with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.remove_camera_cut_track (riesgo 3, modifica, destructivo, smoke)
Removes the root camera cut (one per sequence) track with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.remove_camera_shake_track (riesgo 3, modifica, destructivo, smoke)
Removes the bound camera shake track with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.remove_color_track (riesgo 3, modifica, destructivo, smoke)
Removes the color property track of a binding with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.remove_enum_key (riesgo 3, modifica, destructivo, smoke)
Removes one enum property key.
| Argumento | Tipo | Descripción |
|---|---|---|
key | integer | Key handle from a list/add reply (valid for the editor session until undo or reload). 0 selects the key at time instead. Valor predeterminado 0. |
time | number | Time of the key in seconds, used when key is 0 (rounded to the sequence tick resolution). Valor predeterminado 0.0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.remove_enum_track (riesgo 3, modifica, destructivo, smoke)
Removes the enum property track of a binding with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.remove_event_key (riesgo 3, modifica, destructivo, smoke)
Removes one trigger key of an event section.
| Argumento | Tipo | Descripción |
|---|---|---|
key | integer | Key handle from a list/add reply (valid for the editor session until undo or reload). 0 selects the key at time instead. Valor predeterminado 0. |
time | number | Time of the key in seconds, used when key is 0 (rounded to the sequence tick resolution). Valor predeterminado 0.0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.remove_event_track (riesgo 3, modifica, destructivo, smoke)
Removes the root or bound event track with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or name; empty selects/creates the root track. |
Devuelve: track, existed, message.
sequencer.remove_fade_key (riesgo 3, modifica, destructivo, smoke)
Removes one fade key.
| Argumento | Tipo | Descripción |
|---|---|---|
key | integer | Key handle from a list/add reply (valid for the editor session until undo or reload). 0 selects the key at time instead. Valor predeterminado 0. |
time | number | Time of the key in seconds, used when key is 0 (rounded to the sequence tick resolution). Valor predeterminado 0.0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.remove_fade_track (riesgo 3, modifica, destructivo, smoke)
Removes the root fade track with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.remove_float_key (riesgo 3, modifica, destructivo, smoke)
Removes one float property key.
| Argumento | Tipo | Descripción |
|---|---|---|
key | integer | Key handle from a list/add reply (valid for the editor session until undo or reload). 0 selects the key at time instead. Valor predeterminado 0. |
time | number | Time of the key in seconds, used when key is 0 (rounded to the sequence tick resolution). Valor predeterminado 0.0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.remove_float_track (riesgo 3, modifica, destructivo, smoke)
Removes the float property track of a binding with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.remove_folder (riesgo 3, modifica, destructivo, smoke)
Removes a folder; its bindings, tracks and sub-folders move to the parent folder (or root). Nothing is deleted.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
folder | string | obligatorio. Folder path such as Cameras or Cameras/Shots. |
Devuelve: folders, count, message.
sequencer.remove_from_folder (riesgo 2, modifica, smoke)
Takes a binding or a root track out of its folder (back to the root of the tree).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
folder | string | Destination folder path (move_to_folder only). |
binding | string | Binding GUID or name to move. Leave empty when track is set. |
track | string | Root track object name (from list_tracks) to move. Leave empty when binding is set. |
Devuelve: folders, count, message.
sequencer.remove_integer_key (riesgo 3, modifica, destructivo, smoke)
Removes one integer property key.
| Argumento | Tipo | Descripción |
|---|---|---|
key | integer | Key handle from a list/add reply (valid for the editor session until undo or reload). 0 selects the key at time instead. Valor predeterminado 0. |
time | number | Time of the key in seconds, used when key is 0 (rounded to the sequence tick resolution). Valor predeterminado 0.0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.remove_integer_track (riesgo 3, modifica, destructivo, smoke)
Removes the integer property track of a binding with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.remove_level_visibility_track (riesgo 3, modifica, destructivo, smoke)
Removes the root level visibility (streaming level show/hide) track with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.remove_marker (riesgo 3, modifica, destructivo, smoke)
Removes one marker by label.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
label | string | obligatorio. Marker label. |
Devuelve: markers, count, shownGlobally, locked, message.
sequencer.remove_path_track (riesgo 3, modifica, destructivo, smoke)
Removes the bound 3D path (follow a spline) track with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.remove_play_rate_track (riesgo 3, modifica, destructivo, smoke)
Removes the root play rate (time dilation) track with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.remove_section (riesgo 3, modifica, destructivo, smoke)
Removes one section from the selected track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
kind | string | obligatorio. Track kind: transform, audio, fade, camera_cut or cinematic_shot. |
binding | string | Binding GUID or name for a bound track. |
index | integer | Zero-based section index in the selected track. Valor predeterminado 0. |
Devuelve: sections, count, message.
sequencer.remove_sequence_actor (riesgo 3, modifica, destructivo, requiere mundo, smoke)
Deletes a Level Sequence Actor from the editor level.
| Argumento | Tipo | Descripción |
|---|---|---|
actor | string | obligatorio. Label or object name of the Level Sequence Actor. |
Devuelve: actor, changedActors, message.
sequencer.remove_shot_track (riesgo 3, modifica, destructivo, smoke)
Removes the root cinematic shot track with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.remove_skeletal_animation_track (riesgo 3, modifica, destructivo, smoke)
Removes the bound skeletal animation track with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.remove_spawn_track (riesgo 3, modifica, destructivo, smoke)
Removes the bound spawn (controls when a spawnable exists; spawnables only) track with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.remove_sub_track (riesgo 3, modifica, destructivo, smoke)
Removes the root subsequence track with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: track, existed, message.
sequencer.remove_track (riesgo 3, modifica, destructivo, smoke)
Removes the selected bound, root or camera-cut track (by kind and optional binding).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
kind | string | obligatorio. Track kind: transform, audio, fade, camera_cut or cinematic_shot. |
binding | string | Binding GUID or name for transform tracks. Empty creates a master track. |
Devuelve: tracks, count, message.
sequencer.remove_transform_key (riesgo 3, modifica, destructivo, smoke)
Removes the keys of every transform channel at one time.
| Argumento | Tipo | Descripción |
|---|---|---|
time | number | obligatorio. Time in seconds (rounded to the sequence tick resolution). |
Devuelve: section, channels, keys, count, affected, message.
sequencer.remove_transform_track (riesgo 3, modifica, destructivo, smoke)
Removes the bound 3D transform track with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.remove_vector_track (riesgo 3, modifica, destructivo, smoke)
Removes the vector property track of a binding with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
propertyPath | string | Property path on the bound class, e.g. CustomTimeDilation or a struct member path. Required by add; get/remove accept it empty when the binding has exactly one track of that kind. |
Devuelve: track, existed, message.
sequencer.remove_visibility_key (riesgo 3, modifica, destructivo, smoke)
Removes one visibility key.
| Argumento | Tipo | Descripción |
|---|---|---|
key | integer | Key handle from a list/add reply (valid for the editor session until undo or reload). 0 selects the key at time instead. Valor predeterminado 0. |
time | number | Time of the key in seconds, used when key is 0 (rounded to the sequence tick resolution). Valor predeterminado 0.0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.remove_visibility_track (riesgo 3, modifica, destructivo, smoke)
Removes the bound visibility (bHidden on actors, bHiddenInGame on components) track with its sections.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
Devuelve: track, existed, message.
sequencer.rename_binding (riesgo 2, modifica, smoke)
Renames a possessable or spawnable binding.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or display name. |
name | string | obligatorio. New display name. |
Devuelve: bindings, count, message.
sequencer.rename_folder (riesgo 2, modifica, smoke)
Renames a folder.
| Argumento | Tipo | Descripción |
|---|---|---|
name | string | obligatorio. New folder name (no slashes). |
Devuelve: folders, count, message.
sequencer.replace_spawnable_template (riesgo 2, modifica, smoke)
Replaces a spawnable's object template from an actor class/Blueprint/StaticMesh or from a level actor's current state.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Spawnable GUID or name. |
template | string | Template source: an actor class name/path, an actor Blueprint, or a StaticMesh asset. Leave empty when actor is set. |
actor | string | Level actor label/name whose current state becomes the template. Leave empty when template is set. |
Devuelve: binding, changedActors, message.
sequencer.set_actor_sequence (riesgo 2, modifica, requiere mundo, smoke)
Assigns another Level Sequence to a Level Sequence Actor of the editor level.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
Devuelve: actor, changedActors, message.
sequencer.set_audio_section_sound (riesgo 2, modifica, smoke)
Replaces the sound of an audio section and sets its start offset.
| Argumento | Tipo | Descripción |
|---|---|---|
sound | string | obligatorio. Sound asset path. |
startOffset | number | Offset into the sound in seconds where playback starts. Valor predeterminado 0.0. |
Devuelve: section, details, trackCreated, message.
sequencer.set_binding_override (riesgo 2, modifica, requiere mundo, smoke)
Makes a sequence binding animate the given editor-level actors instead of (or besides) the asset's own binding.
| Argumento | Tipo | Descripción |
|---|---|---|
binding | string | obligatorio. Binding GUID or display name in the actor's sequence. |
targets | array of string | Labels or object names of the editor-level actors to bind. |
allowBindingsFromAsset | boolean | Keep the objects bound in the asset in addition to the targets. Valor predeterminado false. |
reset | boolean | Remove the override of this binding instead of setting it. Valor predeterminado false. |
Devuelve: actor, changedActors, message.
sequencer.set_binding_parent (riesgo 2, modifica, smoke)
Re-parents a possessable under another binding, or makes it a root binding with an empty parent.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Possessable GUID or name to re-parent. |
parent | string | New parent binding GUID or name. Empty makes the possessable a root binding. |
Devuelve: binding, changedActors, message.
sequencer.set_binding_tags (riesgo 2, modifica, smoke)
Replaces the complete tag set of one binding.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name. |
tags | array of string | Complete list of tags the binding must carry afterwards. An empty list removes every tag from it. |
Devuelve: tags, count, message.
sequencer.set_bool_channel_default (riesgo 2, modifica, smoke)
Sets or clears the default value of a bool property section.
| Argumento | Tipo | Descripción |
|---|---|---|
value | boolean | Default value used when the channel has no keys. Valor predeterminado false. |
clear | boolean | Remove the default instead of setting it. Valor predeterminado false. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_bool_key (riesgo 2, modifica, smoke)
Changes the value and/or time of one bool property key.
| Argumento | Tipo | Descripción |
|---|---|---|
value | boolean | obligatorio. New key value. |
move | boolean | Also move the key to newTime. Valor predeterminado false. |
newTime | number | Destination time in seconds when move is true. Valor predeterminado 0.0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_bool_track (riesgo 2, modifica, smoke)
Re-targets the bool property track to another bool property.
| Argumento | Tipo | Descripción |
|---|---|---|
newPropertyPath | string | obligatorio. New property path; its type must match the track kind. |
Devuelve: track, existed, message.
sequencer.set_byte_channel_default (riesgo 2, modifica, smoke)
Sets or clears the default value of a byte property section.
| Argumento | Tipo | Descripción |
|---|---|---|
value | integer | Default value used when the channel has no keys (byte channels accept 0-255). Valor predeterminado 0. |
clear | boolean | Remove the default instead of setting it. Valor predeterminado false. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_byte_key (riesgo 2, modifica, smoke)
Changes the value and/or time of one byte property key.
| Argumento | Tipo | Descripción |
|---|---|---|
value | integer | obligatorio. New key value (byte channels accept 0-255). |
move | boolean | Also move the key to newTime. Valor predeterminado false. |
newTime | number | Destination time in seconds when move is true. Valor predeterminado 0.0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_byte_track (riesgo 2, modifica, smoke)
Re-targets the byte property track to another uint8 / TEnumAsByte property.
| Argumento | Tipo | Descripción |
|---|---|---|
newPropertyPath | string | obligatorio. New property path; its type must match the track kind. |
Devuelve: track, existed, message.
sequencer.set_camera_cut_section_camera (riesgo 2, modifica, smoke)
Points a camera cut at another camera binding.
| Argumento | Tipo | Descripción |
|---|---|---|
cameraBinding | string | obligatorio. Binding GUID or display name of the camera. |
Devuelve: section, details, trackCreated, message.
sequencer.set_camera_cut_track (riesgo 2, modifica, smoke)
Sets whether overlapping camera cut sections blend.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
canBlend | boolean | Allow blending between overlapping camera cut sections. Valor predeterminado false. |
Devuelve: track, existed, message.
sequencer.set_color_track (riesgo 2, modifica, smoke)
Re-targets the color property track to another FLinearColor or FColor property.
| Argumento | Tipo | Descripción |
|---|---|---|
newPropertyPath | string | obligatorio. New property path; its type must match the track kind. |
Devuelve: track, existed, message.
sequencer.set_enum_channel_default (riesgo 2, modifica, smoke)
Sets or clears the default entry of an enum property section.
| Argumento | Tipo | Descripción |
|---|---|---|
value | string | Default enum entry name (required unless clear is true). |
clear | boolean | Remove the default instead of setting it. Valor predeterminado false. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_enum_key (riesgo 2, modifica, smoke)
Changes the entry and/or time of one enum property key.
| Argumento | Tipo | Descripción |
|---|---|---|
value | string | obligatorio. New enum entry name. |
move | boolean | Also move the key to newTime. Valor predeterminado false. |
newTime | number | Destination time in seconds when move is true. Valor predeterminado 0.0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_enum_track (riesgo 2, modifica, smoke)
Re-targets the enum property track to another enum-class property.
| Argumento | Tipo | Descripción |
|---|---|---|
newPropertyPath | string | obligatorio. New property path; its type must match the track kind. |
Devuelve: track, existed, message.
sequencer.set_evaluation_type (riesgo 2, modifica, smoke)
Sets frame-locked or sub-frame evaluation for a Level Sequence.
| Argumento | Tipo | Descripción |
|---|---|---|
type | string | Evaluation type: with_sub_frames or frame_locked. Valor predeterminado TEXT("with_sub_frames"). |
readOnly | boolean | Read-only authoring state. Valor predeterminado false. |
playbackRangeLocked | boolean | Locks or unlocks the playback range. Valor predeterminado false. |
Devuelve: timeline, message.
sequencer.set_event_key (riesgo 2, modifica, smoke)
Moves one trigger key of an event section to newTime.
| Argumento | Tipo | Descripción |
|---|---|---|
newTime | number | obligatorio. Destination time in seconds. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_event_track (riesgo 2, modifica, smoke)
Sets when an event track fires: forwards/backwards playback and the evaluation position.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | Binding GUID or name; empty selects the root event track. |
fireEventsWhenForwards | boolean | Fire events when playing forwards. Valor predeterminado true. |
fireEventsWhenBackwards | boolean | Fire events when playing backwards. Valor predeterminado true. |
eventPosition | string | at_start_of_evaluation, at_end_of_evaluation or after_spawn. Valor predeterminado TEXT("at_end_of_evaluation"). |
Devuelve: track, existed, message.
sequencer.set_fade_channel_default (riesgo 2, modifica, smoke)
Sets or clears the default fade amount.
| Argumento | Tipo | Descripción |
|---|---|---|
value | number | Default value used when the channel has no keys. Valor predeterminado 0.0. |
clear | boolean | Remove the default instead of setting it. Valor predeterminado false. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_fade_extrapolation (riesgo 2, modifica, smoke)
Sets pre/post-infinity extrapolation of a fade section.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | string | Transform channel name; empty applies to all ten transform channels. Ignored by float and fade tools. |
preInfinity | string | Before the first key: constant, linear, cycle, cycle_with_offset or oscillate. Valor predeterminado TEXT("constant"). |
postInfinity | string | After the last key: constant, linear, cycle, cycle_with_offset or oscillate. Valor predeterminado TEXT("constant"). |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_fade_key (riesgo 2, modifica, smoke)
Changes the value, interpolation and/or time of one fade key.
| Argumento | Tipo | Descripción |
|---|---|---|
value | number | obligatorio. New key value. |
move | boolean | Also move the key to newTime. Valor predeterminado false. |
newTime | number | Destination time in seconds when move is true. Valor predeterminado 0.0. |
interpolation | string | New interpolation (cubic, linear, constant, user, break); empty keeps the current one. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_fade_key_interpolation (riesgo 2, modifica, smoke)
Sets the interpolation of one fade key.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | string | Transform channel (location.x/y/z, rotation.roll/pitch/yaw, scale.x/y/z, weight); required by transform tools, ignored otherwise. |
interpolation | string | obligatorio. Interpolation: cubic (auto tangents), linear, constant, user or break. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_fade_key_tangent (riesgo 2, modifica, smoke)
Sets explicit tangents on one fade key.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | string | Transform channel (location.x/y/z, rotation.roll/pitch/yaw, scale.x/y/z, weight); required by transform tools, ignored otherwise. |
arriveTangent | number | Arrive tangent (value units per tick-resolution frame, as stored by Sequencer). Valor predeterminado 0.0. |
leaveTangent | number | Leave tangent. A value different from arriveTangent sets the broken tangent mode. Valor predeterminado 0.0. |
arriveTangentWeight | number | Arrive tangent weight (used when weightMode is arrive or both). Valor predeterminado 0.0. |
leaveTangentWeight | number | Leave tangent weight (used when weightMode is leave or both). Valor predeterminado 0.0. |
weightMode | string | Tangent weight mode: none, arrive, leave or both. Valor predeterminado TEXT("none"). |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_fade_section_color (riesgo 2, modifica, smoke)
Sets the color faded to and whether audio fades with it.
| Argumento | Tipo | Descripción |
|---|---|---|
color | UeaSequencerColor | Fade color. |
fadeAudio | boolean | Also fade the audio volume. Valor predeterminado false. |
Devuelve: section, details, trackCreated, message.
sequencer.set_float_channel_default (riesgo 2, modifica, smoke)
Sets or clears the default value of a float property section.
| Argumento | Tipo | Descripción |
|---|---|---|
value | number | Default value used when the channel has no keys. Valor predeterminado 0.0. |
clear | boolean | Remove the default instead of setting it. Valor predeterminado false. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_float_extrapolation (riesgo 2, modifica, smoke)
Sets pre/post-infinity extrapolation of a float property section.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | string | Transform channel name; empty applies to all ten transform channels. Ignored by float and fade tools. |
preInfinity | string | Before the first key: constant, linear, cycle, cycle_with_offset or oscillate. Valor predeterminado TEXT("constant"). |
postInfinity | string | After the last key: constant, linear, cycle, cycle_with_offset or oscillate. Valor predeterminado TEXT("constant"). |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_float_key (riesgo 2, modifica, smoke)
Changes the value, interpolation and/or time of one float property key.
| Argumento | Tipo | Descripción |
|---|---|---|
value | number | obligatorio. New key value. |
move | boolean | Also move the key to newTime. Valor predeterminado false. |
newTime | number | Destination time in seconds when move is true. Valor predeterminado 0.0. |
interpolation | string | New interpolation (cubic, linear, constant, user, break); empty keeps the current one. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_float_key_interpolation (riesgo 2, modifica, smoke)
Sets the interpolation of one float property key.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | string | Transform channel (location.x/y/z, rotation.roll/pitch/yaw, scale.x/y/z, weight); required by transform tools, ignored otherwise. |
interpolation | string | obligatorio. Interpolation: cubic (auto tangents), linear, constant, user or break. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_float_key_tangent (riesgo 2, modifica, smoke)
Sets explicit tangents on one float property key.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | string | Transform channel (location.x/y/z, rotation.roll/pitch/yaw, scale.x/y/z, weight); required by transform tools, ignored otherwise. |
arriveTangent | number | Arrive tangent (value units per tick-resolution frame, as stored by Sequencer). Valor predeterminado 0.0. |
leaveTangent | number | Leave tangent. A value different from arriveTangent sets the broken tangent mode. Valor predeterminado 0.0. |
arriveTangentWeight | number | Arrive tangent weight (used when weightMode is arrive or both). Valor predeterminado 0.0. |
leaveTangentWeight | number | Leave tangent weight (used when weightMode is leave or both). Valor predeterminado 0.0. |
weightMode | string | Tangent weight mode: none, arrive, leave or both. Valor predeterminado TEXT("none"). |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_float_track (riesgo 2, modifica, smoke)
Re-targets the float property track to another float property.
| Argumento | Tipo | Descripción |
|---|---|---|
newPropertyPath | string | obligatorio. New property path; its type must match the track kind. |
Devuelve: track, existed, message.
sequencer.set_folder_color (riesgo 2, modifica, smoke)
Sets a folder color.
| Argumento | Tipo | Descripción |
|---|---|---|
color | UeaSequencerTrackColor | Folder color (linear 0..1). |
Devuelve: folders, count, message.
sequencer.set_integer_channel_default (riesgo 2, modifica, smoke)
Sets or clears the default value of an integer property section.
| Argumento | Tipo | Descripción |
|---|---|---|
value | integer | Default value used when the channel has no keys (byte channels accept 0-255). Valor predeterminado 0. |
clear | boolean | Remove the default instead of setting it. Valor predeterminado false. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_integer_key (riesgo 2, modifica, smoke)
Changes the value and/or time of one integer property key.
| Argumento | Tipo | Descripción |
|---|---|---|
value | integer | obligatorio. New key value (byte channels accept 0-255). |
move | boolean | Also move the key to newTime. Valor predeterminado false. |
newTime | number | Destination time in seconds when move is true. Valor predeterminado 0.0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_integer_track (riesgo 2, modifica, smoke)
Re-targets the integer property track to another int32 property.
| Argumento | Tipo | Descripción |
|---|---|---|
newPropertyPath | string | obligatorio. New property path; its type must match the track kind. |
Devuelve: track, existed, message.
sequencer.set_marker (riesgo 2, modifica, smoke)
Replaces time, label, comment, color and fence flag of a marker selected by label.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
label | string | obligatorio. Label of the marker to edit. |
time | number | obligatorio. New marker time in seconds. |
newLabel | string | New label; empty keeps the current one. |
comment | string | New comment (UE 5.2+). |
customColor | boolean | True applies color; false restores the default marker color. Valor predeterminado false. |
color | UeaSequencerTrackColor | Marker color (linear 0..1). |
determinismFence | boolean | Determinism fence flag. Valor predeterminado false. |
Devuelve: markers, count, shownGlobally, locked, message.
sequencer.set_markers_locked (riesgo 2, modifica, UE 5.3+, smoke)
Locks or unlocks marked frames against editing in the Sequencer UI.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
enabled | boolean | New flag value. Valor predeterminado true. |
Devuelve: markers, count, shownGlobally, locked, message.
sequencer.set_markers_shown_globally (riesgo 2, modifica, smoke)
Shows or hides this sequence's markers in every sequence that contains it.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
enabled | boolean | New flag value. Valor predeterminado true. |
Devuelve: markers, count, shownGlobally, locked, message.
sequencer.set_playback_range_locked (riesgo 2, modifica, UE 5.3+, smoke)
Locks or unlocks the Level Sequence playback range.
| Argumento | Tipo | Descripción |
|---|---|---|
type | string | Evaluation type: with_sub_frames or frame_locked. Valor predeterminado TEXT("with_sub_frames"). |
readOnly | boolean | Read-only authoring state. Valor predeterminado false. |
playbackRangeLocked | boolean | Locks or unlocks the playback range. Valor predeterminado false. |
Devuelve: timeline, message.
sequencer.set_possessable_class (riesgo 2, modifica, smoke)
Changes the declared class of a possessable (used by the editor to filter tracks).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Possessable GUID or name. |
class | string | obligatorio. Class path or short class name, e.g. Actor, CineCameraActor, StaticMeshComponent. |
Devuelve: binding, changedActors, message.
sequencer.set_range (riesgo 2, modifica, smoke)
Sets an exclusive playback range in seconds.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
start | number | Inclusive start time in seconds. Valor predeterminado 0.0. |
end | number | obligatorio. Exclusive end time in seconds. |
Devuelve: sequence, message.
sequencer.set_rates (riesgo 2, modifica, smoke)
Sets the editor display and optional tick rates in frames per second.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
displayRate | number | Editor display rate in frames per second. Valor predeterminado 30.0. |
tickResolution | number | Internal tick resolution in frames per second. Zero preserves the current resolution. Valor predeterminado 0.0. |
Devuelve: sequence, message.
sequencer.set_read_only (riesgo 2, modifica, smoke)
Sets the asset read-only authoring state.
| Argumento | Tipo | Descripción |
|---|---|---|
type | string | Evaluation type: with_sub_frames or frame_locked. Valor predeterminado TEXT("with_sub_frames"). |
readOnly | boolean | Read-only authoring state. Valor predeterminado false. |
playbackRangeLocked | boolean | Locks or unlocks the playback range. Valor predeterminado false. |
Devuelve: timeline, message.
sequencer.set_section_active (riesgo 2, modifica, smoke)
Enables or disables one section without deleting its keys or range.
| Argumento | Tipo | Descripción |
|---|---|---|
active | boolean | Whether the section participates in evaluation. Valor predeterminado true. |
locked | boolean | Whether the section is locked against timeline edits. Valor predeterminado false. |
row | integer | Row used for overlapping sections. Valor predeterminado 0. |
overlapPriority | integer | Higher priorities win overlaps on the same row. Valor predeterminado 0. |
preRollFrames | integer | Pre-roll duration in frames at the sequence tick resolution. Valor predeterminado 0. |
postRollFrames | integer | Post-roll duration in frames at the sequence tick resolution. Valor predeterminado 0. |
Devuelve: section, message.
sequencer.set_section_blend_type (riesgo 2, modifica, smoke)
Sets a blend type supported by the selected section class.
| Argumento | Tipo | Descripción |
|---|---|---|
blendType | string | obligatorio. Blend type: absolute, additive, relative, or additive_from_base. |
Devuelve: section, message.
sequencer.set_section_completion_mode (riesgo 2, modifica, smoke)
Sets the evaluation completion behavior for a section.
| Argumento | Tipo | Descripción |
|---|---|---|
completionMode | string | obligatorio. Completion mode: keep_state, restore_state, or project_default. |
Devuelve: section, message.
sequencer.set_section_ease (riesgo 2, modifica, smoke)
Sets manual ease-in/out durations in seconds (negative restores automatic easing from overlaps).
| Argumento | Tipo | Descripción |
|---|---|---|
easeIn | number | Manual ease-in duration in seconds; negative restores automatic easing from overlaps. Valor predeterminado 0.0. |
easeOut | number | Manual ease-out duration in seconds; negative restores automatic easing from overlaps. Valor predeterminado 0.0. |
Devuelve: section, details, trackCreated, message.
sequencer.set_section_locked (riesgo 2, modifica, smoke)
Locks or unlocks one section for editor timeline edits.
| Argumento | Tipo | Descripción |
|---|---|---|
active | boolean | Whether the section participates in evaluation. Valor predeterminado true. |
locked | boolean | Whether the section is locked against timeline edits. Valor predeterminado false. |
row | integer | Row used for overlapping sections. Valor predeterminado 0. |
overlapPriority | integer | Higher priorities win overlaps on the same row. Valor predeterminado 0. |
preRollFrames | integer | Pre-roll duration in frames at the sequence tick resolution. Valor predeterminado 0. |
postRollFrames | integer | Post-roll duration in frames at the sequence tick resolution. Valor predeterminado 0. |
Devuelve: section, message.
sequencer.set_section_overlap_priority (riesgo 2, modifica, smoke)
Sets priority used to resolve overlapping sections on one row.
| Argumento | Tipo | Descripción |
|---|---|---|
active | boolean | Whether the section participates in evaluation. Valor predeterminado true. |
locked | boolean | Whether the section is locked against timeline edits. Valor predeterminado false. |
row | integer | Row used for overlapping sections. Valor predeterminado 0. |
overlapPriority | integer | Higher priorities win overlaps on the same row. Valor predeterminado 0. |
preRollFrames | integer | Pre-roll duration in frames at the sequence tick resolution. Valor predeterminado 0. |
postRollFrames | integer | Post-roll duration in frames at the sequence tick resolution. Valor predeterminado 0. |
Devuelve: section, message.
sequencer.set_section_post_roll (riesgo 2, modifica, smoke)
Sets post-roll continuation frames for one section.
| Argumento | Tipo | Descripción |
|---|---|---|
active | boolean | Whether the section participates in evaluation. Valor predeterminado true. |
locked | boolean | Whether the section is locked against timeline edits. Valor predeterminado false. |
row | integer | Row used for overlapping sections. Valor predeterminado 0. |
overlapPriority | integer | Higher priorities win overlaps on the same row. Valor predeterminado 0. |
preRollFrames | integer | Pre-roll duration in frames at the sequence tick resolution. Valor predeterminado 0. |
postRollFrames | integer | Post-roll duration in frames at the sequence tick resolution. Valor predeterminado 0. |
Devuelve: section, message.
sequencer.set_section_pre_roll (riesgo 2, modifica, smoke)
Sets pre-roll preparation frames for one section.
| Argumento | Tipo | Descripción |
|---|---|---|
active | boolean | Whether the section participates in evaluation. Valor predeterminado true. |
locked | boolean | Whether the section is locked against timeline edits. Valor predeterminado false. |
row | integer | Row used for overlapping sections. Valor predeterminado 0. |
overlapPriority | integer | Higher priorities win overlaps on the same row. Valor predeterminado 0. |
preRollFrames | integer | Pre-roll duration in frames at the sequence tick resolution. Valor predeterminado 0. |
postRollFrames | integer | Post-roll duration in frames at the sequence tick resolution. Valor predeterminado 0. |
Devuelve: section, message.
sequencer.set_section_range (riesgo 2, modifica, smoke)
Sets a selected section's exclusive time range in seconds.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
kind | string | obligatorio. Track kind: transform, audio, fade, camera_cut or cinematic_shot. |
binding | string | Binding GUID or name for a bound track. |
index | integer | Zero-based section index in the selected track. Valor predeterminado 0. |
start | number | Inclusive start time in seconds. Valor predeterminado 0.0. |
end | number | obligatorio. Exclusive end time in seconds. |
Devuelve: sections, count, message.
sequencer.set_section_row (riesgo 2, modifica, smoke)
Moves a section to an explicit non-negative overlap row.
| Argumento | Tipo | Descripción |
|---|---|---|
active | boolean | Whether the section participates in evaluation. Valor predeterminado true. |
locked | boolean | Whether the section is locked against timeline edits. Valor predeterminado false. |
row | integer | Row used for overlapping sections. Valor predeterminado 0. |
overlapPriority | integer | Higher priorities win overlaps on the same row. Valor predeterminado 0. |
preRollFrames | integer | Pre-roll duration in frames at the sequence tick resolution. Valor predeterminado 0. |
postRollFrames | integer | Post-roll duration in frames at the sequence tick resolution. Valor predeterminado 0. |
Devuelve: section, message.
sequencer.set_sequence_actor_playback (riesgo 2, modifica, requiere mundo, smoke)
Sets auto-play, loop count, play rate and pause-at-end of a Level Sequence Actor of the editor level.
| Argumento | Tipo | Descripción |
|---|---|---|
autoPlay | boolean | Start playing automatically on BeginPlay. Valor predeterminado false. |
loopCount | integer | Extra loops after the first play; -1 loops forever. Valor predeterminado 0. |
playRate | number | Playback rate multiplier (> 0). Valor predeterminado 1.0. |
pauseAtEnd | boolean | Hold the last frame instead of finishing. Valor predeterminado false. |
Devuelve: actor, changedActors, message.
sequencer.set_skeletal_animation_section (riesgo 2, modifica)
Edits animation, slot, start/end offsets and reverse playback of a skeletal animation section.
| Argumento | Tipo | Descripción |
|---|---|---|
animation | string | Animation asset path; empty keeps the current animation. |
slotName | string | Slot name used when the animation plays through a montage slot; empty keeps the current slot. |
startOffset | number | Offset into the animation in seconds at the section start. Valor predeterminado 0.0. |
endOffset | number | Seconds trimmed from the end of the animation. Valor predeterminado 0.0. |
reverse | boolean | Play the animation backwards. Valor predeterminado false. |
Devuelve: section, details, trackCreated, message.
sequencer.set_skeletal_animation_track (riesgo 2, modifica, smoke)
Sets legacy section-index blending, first-child-of-root blending and the root motion trail of a skeletal animation track.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Binding GUID or name of a skeletal mesh actor or component. |
useLegacySectionIndexBlend | boolean | Blend sections by row index as in UE 4.19 and earlier. Valor predeterminado false. |
blendFirstChildOfRoot | boolean | Blend and match the first child of the root bone instead of the root (for static-root animations). Valor predeterminado false. |
showRootMotionTrail | boolean | Draw the root motion trail in the editor viewport. Valor predeterminado false. |
Devuelve: track, existed, message.
sequencer.set_spawnable_level (riesgo 2, modifica, smoke)
Sets the streaming level a spawnable spawns into (empty = persistent level).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Spawnable GUID or name. |
level | string | Level name to spawn into. Empty spawns into the persistent level. |
Devuelve: binding, changedActors, message.
sequencer.set_spawnable_net_addressable (riesgo 2, modifica, smoke)
Sets whether a spawnable gets a deterministic net-addressable name (needed for replicated spawnables).
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Spawnable GUID or name. |
enabled | boolean | New flag value. Valor predeterminado true. |
Devuelve: binding, changedActors, message.
sequencer.set_spawnable_ownership (riesgo 2, modifica, smoke)
Sets who owns (destroys) a spawned object: inner_sequence, root_sequence or external.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Spawnable GUID or name. |
ownership | string | obligatorio. inner_sequence (destroyed when its sequence ends), root_sequence (when the root sequence ends) or external (never destroyed by the sequence). |
Devuelve: binding, changedActors, message.
sequencer.set_spawnable_respawn (riesgo 2, modifica, smoke)
Sets whether a spawnable is respawned when something destroys it during playback.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Spawnable GUID or name. |
enabled | boolean | New flag value. Valor predeterminado true. |
Devuelve: binding, changedActors, message.
sequencer.set_track_color (riesgo 2, modifica, smoke)
Sets the tint color of a track in the Sequencer tree.
| Argumento | Tipo | Descripción |
|---|---|---|
color | UeaSequencerTrackColor | Track tint (linear 0..1). |
Devuelve: track, message.
sequencer.set_track_display_name (riesgo 2, modifica, smoke)
Sets the display name of a nameable track (empty restores the default).
| Argumento | Tipo | Descripción |
|---|---|---|
displayName | string | New display name shown in the Sequencer tree. Empty restores the default name. |
Devuelve: track, message.
sequencer.set_track_locked (riesgo 2, modifica, smoke)
Locks or unlocks every section of a track against timeline edits.
| Argumento | Tipo | Descripción |
|---|---|---|
locked | boolean | True locks every section of the track against timeline edits (Sequencer "Lock"). Valor predeterminado true. |
Devuelve: track, message.
sequencer.set_track_muted (riesgo 2, modifica, smoke)
Mutes or unmutes a whole track (disables its evaluation without deleting it).
| Argumento | Tipo | Descripción |
|---|---|---|
muted | boolean | True disables evaluation of the track (Sequencer "Mute"). Valor predeterminado true. |
Devuelve: track, message.
sequencer.set_track_row_muted (riesgo 2, modifica, smoke)
Mutes or unmutes one section row of a track.
| Argumento | Tipo | Descripción |
|---|---|---|
row | integer | Zero-based section row. Valor predeterminado 0. |
muted | boolean | True disables evaluation of that row only. Valor predeterminado true. |
Devuelve: track, message.
sequencer.set_track_sorting_order (riesgo 2, modifica, smoke)
Sets the sorting order of a track in the Sequencer tree.
| Argumento | Tipo | Descripción |
|---|---|---|
sortingOrder | integer | Sorting order in the Sequencer tree; higher values are listed further down. Valor predeterminado 0. |
Devuelve: track, message.
sequencer.set_transform_channel_default (riesgo 2, modifica, smoke)
Sets or clears the default (unkeyed) values of the location, rotation and/or scale channels.
| Argumento | Tipo | Descripción |
|---|---|---|
location | {x,y,z} | Default location in centimeters. |
rotation | {x,y,z} | Default rotation in degrees as {x: pitch, y: yaw, z: roll}. |
scale | {x,y,z} | Default scale. Valor predeterminado FUeaVec3(1.0, 1.0, 1.0). |
keyLocation | boolean | Apply to the location channels. Valor predeterminado true. |
keyRotation | boolean | Apply to the rotation channels. Valor predeterminado true. |
keyScale | boolean | Apply to the scale channels. Valor predeterminado true. |
clear | boolean | Remove the defaults of the selected channels instead of setting them. Valor predeterminado false. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_transform_extrapolation (riesgo 2, modifica, smoke)
Sets pre/post-infinity extrapolation of one transform channel, or of all ten when channel is empty.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | string | Transform channel name; empty applies to all ten transform channels. Ignored by float and fade tools. |
preInfinity | string | Before the first key: constant, linear, cycle, cycle_with_offset or oscillate. Valor predeterminado TEXT("constant"). |
postInfinity | string | After the last key: constant, linear, cycle, cycle_with_offset or oscillate. Valor predeterminado TEXT("constant"). |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_transform_key (riesgo 2, modifica, smoke)
Rewrites the enabled components of the transform keys at time and optionally moves every channel key at that frame to newTime.
| Argumento | Tipo | Descripción |
|---|---|---|
move | boolean | Also move the keys at time to newTime. Valor predeterminado false. |
newTime | number | Destination time in seconds when move is true. Valor predeterminado 0.0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_transform_key_interpolation (riesgo 2, modifica, smoke)
Sets the interpolation of one key of one transform channel (channel required).
| Argumento | Tipo | Descripción |
|---|---|---|
channel | string | Transform channel (location.x/y/z, rotation.roll/pitch/yaw, scale.x/y/z, weight); required by transform tools, ignored otherwise. |
interpolation | string | obligatorio. Interpolation: cubic (auto tangents), linear, constant, user or break. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_transform_key_tangent (riesgo 2, modifica, smoke)
Sets explicit arrive/leave tangents (user or broken) on one key of one transform channel.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | string | Transform channel (location.x/y/z, rotation.roll/pitch/yaw, scale.x/y/z, weight); required by transform tools, ignored otherwise. |
arriveTangent | number | Arrive tangent (value units per tick-resolution frame, as stored by Sequencer). Valor predeterminado 0.0. |
leaveTangent | number | Leave tangent. A value different from arriveTangent sets the broken tangent mode. Valor predeterminado 0.0. |
arriveTangentWeight | number | Arrive tangent weight (used when weightMode is arrive or both). Valor predeterminado 0.0. |
leaveTangentWeight | number | Leave tangent weight (used when weightMode is leave or both). Valor predeterminado 0.0. |
weightMode | string | Tangent weight mode: none, arrive, leave or both. Valor predeterminado TEXT("none"). |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_transform_section_mask (riesgo 2, modifica, smoke)
Selects which channel groups of a 3D transform section are animated (location, rotation, scale, weight).
| Argumento | Tipo | Descripción |
|---|---|---|
location | boolean | Animate location. Valor predeterminado true. |
rotation | boolean | Animate rotation. Valor predeterminado true. |
scale | boolean | Animate scale. Valor predeterminado true. |
weight | boolean | Expose the manual weight channel. Valor predeterminado false. |
Devuelve: section, details, trackCreated, message.
sequencer.set_vector_track (riesgo 2, modifica, smoke)
Re-targets the vector property track to another FVector, FVector2D or FVector4 property (double-precision vector track on UE5).
| Argumento | Tipo | Descripción |
|---|---|---|
newPropertyPath | string | obligatorio. New property path; its type must match the track kind. |
Devuelve: track, existed, message.
sequencer.set_view_range (riesgo 2, modifica, UE 5.3+, smoke)
Sets the editor-only visible timeline range in seconds.
| Argumento | Tipo | Descripción |
|---|---|---|
start | number | Inclusive timeline start in seconds. Valor predeterminado 0.0. |
end | number | Exclusive timeline end in seconds. Valor predeterminado 5.0. |
Devuelve: timeline, message.
sequencer.set_visibility_channel_default (riesgo 2, modifica, smoke)
Sets or clears the default of a visibility section (true = hidden).
| Argumento | Tipo | Descripción |
|---|---|---|
value | boolean | Default value used when the channel has no keys. Valor predeterminado false. |
clear | boolean | Remove the default instead of setting it. Valor predeterminado false. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_visibility_key (riesgo 2, modifica, smoke)
Changes the value and/or time of one visibility key.
| Argumento | Tipo | Descripción |
|---|---|---|
value | boolean | obligatorio. New key value. |
move | boolean | Also move the key to newTime. Valor predeterminado false. |
newTime | number | Destination time in seconds when move is true. Valor predeterminado 0.0. |
Devuelve: section, channels, keys, count, affected, message.
sequencer.set_working_range (riesgo 2, modifica, UE 5.3+, smoke)
Sets the editor-only working range in seconds.
| Argumento | Tipo | Descripción |
|---|---|---|
start | number | Inclusive timeline start in seconds. Valor predeterminado 0.0. |
end | number | Exclusive timeline end in seconds. Valor predeterminado 5.0. |
Devuelve: timeline, message.
sequencer.spawn_sequence_actor (riesgo 2, modifica, requiere mundo, smoke)
Places a Level Sequence Actor in the editor level with a sequence and playback settings.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path the actor plays. |
label | string | obligatorio. Actor label (unique in the level). |
location | {x,y,z} | World location in centimeters. |
autoPlay | boolean | Start playing automatically on BeginPlay. Valor predeterminado false. |
loopCount | integer | Extra loops after the first play; -1 loops forever. Valor predeterminado 0. |
playRate | number | Playback rate multiplier (> 0). Valor predeterminado 1.0. |
Devuelve: actor, changedActors, message.
sequencer.stop (riesgo 0, requiere PIE)
Stops playback and rewinds to the start in the PIE world.
| Argumento | Tipo | Descripción |
|---|---|---|
actor | string | obligatorio. Label or object name of the Level Sequence Actor. |
Devuelve: actor, sequence, playing, paused, time, frame, displayRate, duration, playRate, message.
sequencer.unbind_actor (riesgo 2, modifica, requiere mundo, smoke)
Removes one level actor (or, with an empty actor, every object) from a possessable; the binding and its tracks stay.
| Argumento | Tipo | Descripción |
|---|---|---|
sequence | string | obligatorio. Level Sequence asset path. |
binding | string | obligatorio. Possessable GUID or name. |
actor | string | Actor label/name to unbind. Empty unbinds every object from the possessable. |
Devuelve: binding, changedActors, message.